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Fallout 2 2mm ec
Fallout 2 2mm ec









fallout 2 2mm ec

Scope+: If you have not moved since the end of your last turn, you can use a bonus action to aim down the scope of a firearm that has this trait at a specific target.

fallout 2 2mm ec

Automatic+: You can make an additional attack without adding your Dexterity modifier to the attack roll as a bonus action.If your weapon is below Degraded condition, it requires an action and bonus action or reaction to reload. Long Reload-: Reloading this weapon requires an action.Properties with a - After its name can be removed from a weapon for 3/4 of the weapon’s price. Properties with a + after its name can be added to a weapon for half the weapon’s price. Reloading requires an action to attempt a DC 12 Arcana check. Damaged: The weapon deals 2 less damage and its ranges are 10 feet less.Poor: The weapon deals 1 less damage and its ranges are 5 feet less.Degraded: The weapon’s ranges are decreased by 5 feet.

fallout 2 2mm ec

  • Pristine: The weapon functions perfectly normal.
  • On a failure, their weapon degrades by 1 tier. At the end of combat or when their weapon is damaged, one must make a DC 12 Arcana check with the weapon they are using. If a player has two of the same weapon or otherwise substantial weapon parts, they may attempt a DC 15 Arcana check to repair their weapon, increasing its condition by 1 tier. There are 4 stages of condition that weapons can be in. In the wasteland, this is rarely the case. The statistics below represent weapons in their peak condition.











    Fallout 2 2mm ec